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Milos Zec
Milos Zec
3D Character Artist
Smederevo, Serbia

Summary

My name is Milos Zec. I am self-taught artist and I have been handling with CG since 2000. with a focus on 3D caracter design. The most in the field of game industry. I'm working as a senior 3D Artist in game company. My experience is the primary focused on 3D modeling and sculpting, texturing, UV Mapping, 2D concept and character design when necessary.

My primary sphere of interest is 3D ​character modeling/texturing and material development for cinematics and games

Skills

3ds maxZbrushPhotoshop3dcoat3D ModelingCharacter ModelingCreature ModelingHard Surface ModelingLow-poly ModelingVehicle ModelingHigh-poly ModelingWeapon ModelingDigital SculptingTexturing

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
V-Ray
V-Ray
Ornatrix
Ornatrix
Arnold
Arnold
Corona Renderer
Corona Renderer
Mari
Mari
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Lords of The Fallen
    • Year
      2023
    • Role
      3D Character Artist
    • Company
      Digital Void
    • Video Game
      Lightstep Chronicles
    • Year
      2019
    • Role
      3D Character Artist
    • Company
      Eipix Entertainment

Experience

  • 3D Character Artist at Digital Void
    Belgrade, Serbia
    October 2021 - Present
  • 3D Artsist at Playrix RS
    Novi Sad, Serbia
    December 2019 - August 2021

  • Senior 3D Artist at Eipix Entertainment
    Novi Sad
    December 2015 - September 2019

  • Medior 3D Artist at Eipix Entertainment
    Novi Sad, Serbia
    November 2014 - December 2015